The CurveFollower type exposes the following members.
Back to Top
Properties
Name | Description | |
---|---|---|
CurrentLocalOffset |
Returns the offset of the curve follower on the curve
| |
Curve |
The curve to follow
| |
Cycles |
Returns the number of cycles that the curve follower is able to do (For CycleMode.Once=1, and CycleMode.Two=2)
| |
FollowImmediatly |
Wether the curve should be followed immediatly (true), or the rotation should be slowly adjusted according to MaxTurnSpeed | |
FollowMode |
Defines what happens when the follower reaches the end/start of the curve
| |
HideAfterFinished |
If set to true the curve follower game object is inactive (hidden) in play mode after the EndTime was reached
| |
HideBeforeStarted |
If set to true the curve follower game object is inactive (hidden) in play mode before the StartTime was reached
| |
IsEditable |
Defines wether the curve follower is editable in the inspector or not
| |
MaxTurnSpeed |
The speed of the rotation (only used when FollowImmediatly is set to false)
| |
Speed |
The speed to follower the curve in units per second
| |
StartCurveOffset |
Defines offset on the curve
|
See Also