Classes
Class | Description | |
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ContinousCurveCalculator |
Used to calculate a point on a curve with multiple segments with some optimizations
This can be used multiple times per curve
If you want the maximum optimizations you should use each curve follower only with continiously changing offsets
So if you have two game objects with the same offset values you can use the same ContiniousCurveCalculator
but if you have two game objects with different offset values you should use indivdual instances of this class
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ControlPoint |
Represents a control point on a curve
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Curve |
Represents a 3D curve
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KochanekBartelsSpline | Helps calculating kochanek-bartels splines | |
RotatedPoint |
Represents a 3D rotated point, defined by a position and a rotation
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Delegates
Delegate | Description | |
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ControlPointEvent | ||
CurveEvent |
Represents an event that occurs on a curve
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SplineChangedEvent |
Occurs when the spline function changed (when tension, bias or continuity are updated)
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