Set this transform if you want to use a curve from another game object (where this curve renderer is not attached)
Useful if you want to render a curve multiple times
if you want to render the curve multiple times but with slight variations
Namespace: BigBangProductions.CurveRuntime.EditorAssembly: BigBangProductions.CurveRuntime (in BigBangProductions.CurveRuntime.dll) Version: 1.0.0.0 (1.0.0.0)
Syntax
Property Value
Type: TransformSee Also