The CurveRenderer type exposes the following members.
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Methods
Name | Description | |
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![]() | Clone |
This method makes sure that a new line is rendered which is not linked to the old curve anymore (allows new settings)
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![]() | Delete |
Deletes the curve renderer
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![]() | Redraw |
Redraws the curve
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Properties
Name | Description | |
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![]() | CalculateAccurate |
Wether the line should be renderered accuratly (accurate segment distances)
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![]() | Curve |
The Curve that will be rendererd with the LineRenderer |
![]() | EnableEditing |
Wether the CurveRenderer should be editable in the editor or not (spline settings, etc)
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![]() | LineRenderer |
The line renderer used to render the Curve |
![]() | LineSegmentLength |
Defines the lenght of a line segment
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![]() | TargetWithCurve |
Set this transform if you want to use a curve from another game object (where this curve renderer is not attached)
Useful if you want to render a curve multiple times
if you want to render the curve multiple times but with slight variations
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See Also